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	<title>Dan&#039;s Walls of Text &#187; Games</title>
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		<title>A Bunch of Review-Like Paragraphs</title>
		<link>https://dan.swartzentruber.ca/2010/10/a-bunch-of-review-like-paragraphs/</link>
		<comments>https://dan.swartzentruber.ca/2010/10/a-bunch-of-review-like-paragraphs/#comments</comments>
		<pubDate>Tue, 12 Oct 2010 08:00:24 +0000</pubDate>
		<dc:creator>DanS</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Movies]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Sports]]></category>
		<category><![CDATA[TV]]></category>

		<guid isPermaLink="false">http://dan.swartzentruber.ca/?p=146</guid>
		<description><![CDATA[Still no internet and although it must be back for me to have been able to post this. It&#8217;s looking like it may very well take longer to fix than it does to get it set up as a new customer. One of the things I&#8217;ve been wanting to do with this site is to [...]]]></description>
			<content:encoded><![CDATA[<p>Still no internet and although it must be back for me to have been able to post this.  It&#8217;s looking like it may very well take longer to fix than it does to get it set up as a new customer.  One of the things I&#8217;ve been wanting to do with this site is to put up various reviews of different media but then I put it off because that&#8217;s what I do, and then it&#8217;s so far back that anything I&#8217;m going to talk about hardly seems relevant anymore.  Now however I can have a bit of an excuse to do it, by calling it an end of summer recap or something like that.</p>
<p>Not quite summer, but I may as well go back as far as May for a couple of things that I can think of worth saying something about, both have had fairly new things too so perhaps it&#8217;s good to bring them up again.  I&#8217;ll be doing this in roughly chronological order but I forget exact details.</p>
<p>Let&#8217;s start this off with <em><strong>Ironman 2</strong></em>.  It just came out on DVD but I haven&#8217;t got it or seen the new releases yet (if I even do).  It&#8217;s a pretty standard superhero movie, probably on the better end of that spectrum (but there&#8217;s been a lot of very bad ones, so that doesn&#8217;t mean too much).  Fun enough, but nothing exceptional.  I wouldn&#8217;t think it would be possible (especially in the superhero style with an origin story in the first movie) to put more exposition in the sequel but somehow they succeeded.  Fun but nothing special.</p>
<p>Also coming out in May (I think) was the game <em><strong>Red Dead Redemption</strong></em>.  Made by the same company that does Grand Theft Auto, it&#8217;s basically that but western.  It&#8217;s weird how this game has ended up, I really enjoyed the story, and played that through till completion (unless there&#8217;s another ending after the last one I saw, there was like 3 endings that I played through).  There&#8217;s a few side things I never completed and I kinda wanted to go back and do that, but it just doesn&#8217;t have that same feel going back afterwards (especially with the *trying to avoid spoilers* drastic change your player goes through very near the end) and I can&#8217;t bring myself to want to play it again, despite the fact that they&#8217;ve definitely tried to add some levels of replayability to it.  Multiplayer seems tacked on, bland and not well balanced but they keep adding DLC (with prices on the high end for more avatars and a game mode or two).  The highlight of the game is the single player experience, and the scenery, and once you&#8217;ve done that there&#8217;s nothing left, and they&#8217;re not even trying to add to it while trying to add to the worse parts.</p>
<p><em><strong>Inception</strong></em> is probably the most overrated movie since, well since Avatar.  I suppose that&#8217;s not that impactful, since one year isn&#8217;t that long, but honestly I can&#8217;t think of anything that compares to either of these two in that respect (maybe the first Shrek).  The story and all the details made no sense, and I don&#8217;t mean this like I didn&#8217;t understand what was happening, I did, it was just dumb and poorly thought through.  Let&#8217;s start with what I think is the worst example of this, his top.  He uses it to tell if it&#8217;s in a dream or not, as in his dreams it doesn&#8217;t stop spinning, but in someone else&#8217;s dream it does, so if he spins it, and it doesn&#8217;t stop then he&#8217;s obviously dreaming, but if it does stop then either he&#8217;s in someone else&#8217;s dream, or he&#8217;s in the real world.  What garbage is this?  It doesn&#8217;t work, and if you think about it at all you see this problem.  Why was one character able to change shapes and no one else?  My suspension of disbelief is willing to allow the movie to have coherent dreams which follow causality (which dreams don&#8217;t) and it&#8217;s willing to allow the technology to go into someone else&#8217;s dream.  However, it does not allow things like &#8220;we&#8217;ll make it so that when your sleeping body falls you wake up&#8221; only to show many times sleeping bodies falling without waking up (but then they do when they try to wake them up).  Why is gravity all screwed up on one level, but not the next?  Luckily I think this is also the type of movie that after everyone talks about how good it is, largely forgets about shortly afterwards, as long as people don&#8217;t go bringing it up again, months after most people forgot, those Jerks!</p>
<p>On the other hand, <em><strong>Scott Pilgrim Vs. the World</strong></em> was a great movie that apparently no one went to see.  The biggest complaint I&#8217;ve heard is that some characters were so funny they kind of stole the show from the main characters.  I think the books are better than the movie, and although I agree many of the changes are things that are needed to condense the story to fit in the movie, and many of them were really good (this is the kind of thing that happens when you actually involve the original author in the making of the movie) I&#8217;m still kinda disappointed that in the movie, Scott never fought any robots, why would they take out fighting robots?  One thing I find kinda weird too, is that people talk about Michael Cera being typecast, and that this is another instance of that, but the character of Scott Pilgrim isn&#8217;t really like any of his previous roles at all.  Unfortunately that wasn&#8217;t conveyed in the script or to the director or to the actor.  Scott is supposed to be a huge narcissist, and also quite stupid.  It&#8217;s kinda weird, Scott Pilgrim the character from the books has many character traits similar to characters from a TV show apparently no one watched called Arrested Development.  One however is almost the complete opposite of Scott Pilgrim, and I leave it to the reader to guess who I&#8217;m referring to.  (If you don&#8217;t know, I guess you&#8217;re going to have to go and read the Scott Pilgrim books and watch Arrested Development, and even if you do know you should do those things again, because they&#8217;re so awesome).</p>
<p>The last Scott Pilgrim book also came out this summer (before the movie) and it was also good, but I&#8217;m not going to talk much about it, instead I want to talk about the game they made for PS3 and 360.  Its release corresponded with the release of the movie, but followed more of the book (until the end, when it went off on its own, but the movie did that too) which among other things means in the game you do get to fight robots!  I&#8217;ll claim here that this is easily one of the best games based off a movie, partly because it wasn&#8217;t really based off the movie.  The game, the movie and the last book were all made at about the same time.  It&#8217;s really quite amazing how well the game (with gameplay based of those old brawlers like Double Dragon, River City Ransom, or the Ninja Turtles games where you just walk through the levels beating guys up) feels like it belongs with the story (which is actually a pretty typical romantic comedy).  This probably has more to do with Brian Lee O&#8217;Mally&#8217;s books than Ubisoft&#8217;s game but this game is easily worth the price to download (probably even a better value than a ticket to go see the movie).</p>
<p><em><strong>NHL 11</strong></em>, EA&#8217;s most recent game in their ongoing series had what sounded like enough improvements that I felt like I should pick it up this year, and so I did, they talked so much about their new real-time physics, which is a big help, the thing that really sold me on it was the inclusion of the CHL (which to those of you who don&#8217;t know is made up of 3 leagues, the WHL, QMJHL, and OHL).  Yeah I pretty much picked it up because I can play as the Kitchener Rangers in it.  Year after year, at least lately, it&#8217;s been EA&#8217;s NHL series winning sports video game of the year awards, and there is a reason why.  That said there&#8217;s still lots of room for improvement too.  Off the top of my head, I can tell you that it&#8217;s really frustrating how the CPU is able to take the puck away from you, and skate on, whereas your methods to try the same thing only result in the puck being knocked away (often to just a different player on the other team).  In EA&#8217;s soccer games, the players will try and take the ball away from another player just by running close to him, in their hockey games, the CPU will do that too, but the player will sit there and do nothing making some frustrating and unrealistic plays.  There also seems to be a problem in this year&#8217;s game where players will pass in the wrong direction, often sending it directly to the other team, without any teammate who could have received the pass in that direction.  Players will often move out of good scoring positions and into heavier cover for some reason, and they&#8217;ve still not fixed the problem where players do nothing to try and keep the puck onside (so if a player is near the line, they&#8217;ll often take the puck out of the zone and then put it back it for seemingly no reason causing a bad offside.  Sometimes I wish EA&#8217;s different teams would work more closely together though.  The NHL franchise has many good things about it, but could use some of the features from FIFA and some from Madden, and so on, it wouldn&#8217;t even cost much, as everything involved is already theirs.</p>
<p>I was going to talk about <em><strong>Civ 5</strong></em> here too, but This is long enough for now, and since it came out September 21st I can call it a fall release and do that some other time.</p>
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		<title>Dan&#8217;s Toronto Adventures: The Jays</title>
		<link>https://dan.swartzentruber.ca/2010/10/dans-toronto-adventures-the-jays/</link>
		<comments>https://dan.swartzentruber.ca/2010/10/dans-toronto-adventures-the-jays/#comments</comments>
		<pubDate>Wed, 06 Oct 2010 07:19:06 +0000</pubDate>
		<dc:creator>DanS</dc:creator>
				<category><![CDATA[Sports]]></category>
		<category><![CDATA[Toronto]]></category>

		<guid isPermaLink="false">http://dan.swartzentruber.ca/?p=140</guid>
		<description><![CDATA[Well, Internet seems to be down, don&#8217;t know who to blame Rogers or Teksavvy. Probably Rogers. Also I dislike them far more so I&#8217;ll just pretend it&#8217;s them anyway. Not being able to use the internet now seems as good a time as any to type up a new post or two. A few weeks [...]]]></description>
			<content:encoded><![CDATA[<p>Well, Internet seems to be down, don&#8217;t know who to blame Rogers or Teksavvy.  Probably Rogers.  Also I dislike them far more so I&#8217;ll just pretend it&#8217;s them anyway.  Not being able to use the internet now seems as good a time as any to type up a new post or two.</p>
<p>A few weeks ago we decided to go see a Jays game as the first of my &#8220;see all the professional teams in Toronto&#8221; plan.  I had been in the library that&#8217;s close to here, waiting for Kathleen to check her email (we hadn&#8217;t actually had internet access yet) and I saw that day&#8217;s edition of the Star, and among other things saw that the Jays were playing that night.  I asked Kathleen if she wanted to go to a game bought some tickets and a few hours later we were leaving to see the game.</p>
<p>As a side note here, regarding buying tickets for these events, Ticketmaster has such a horrible website with almost no usability, and random extra charges added on they alone kinda make me want to rethink this sports thing, as I&#8217;ll have to use them to get tickets to pretty much every game I want to try and see.</p>
<p>On arriving at the Skydome (I&#8217;ve already said in this post that I dislike Rogers, so is it a surprise to see me call the place by its old name instead of its current one?) we had to walk across to the box office to pick up our tickets and saw something that made little sense to me.  Did you know that you can order cable or internet at the Skydome?  Rogers actually has one of their Rogers Plus stores inside the building.  I really want to know if they&#8217;ve ever sold an internet package at that location.</p>
<p>At least 5 times on our walk from Union Station to the Skydome we were approached by scalpers offering to sell us tickets to the game we were off to see.  I find this really quite odd, as the stands were quite empty, and although I know they don&#8217;t even bother trying to sell tickets for most of the seats there were still hundreds if not thousands of seats available.  Why buys scalped tickets to something that&#8217;s not even close to being sold out?  Do they sell the tickets cheaper, and if so is that cheaper price worth the chance that they&#8217;re not legit tickets?</p>
<p>After a very small complication picking up our tickets (I had ordered them and given my new address, the person at the box office asked to see my drivers licence, which was under the old one, and got confused) we went into the building.  I feel like I could get in trouble for saying this, but if you ever want to take something into the building that you&#8217;re not supposed to take it, give it to a female.  Security pats down men but not women, I guess they follow the TSA method of security, make it look like they&#8217;re doing something, when really they&#8217;re not.</p>
<p>We hadn&#8217;t left ourselves enough time to eat before going to the game, so we decided to try and get food there.  It was probably a mistake, but then again the food is part of the experience, There&#8217;s probably not many of these sporting events in the city where a hot dog and a pretzel cost more than the price of the ticket but that just goes to show how little you can get tickets for (and some of how expensive the food is).  It turns out they have some promotions where you can get a ticket and all you can eat hot dogs, popcorn, nachos, pop and maybe other things too, and although I don&#8217;t remember the price anymore, it seems like it could actually be a good deal, especially with how long baseball games are.  I think if they&#8217;re still doing this next year I&#8217;m going to have to try that.</p>
<p>I was kind of surprised, although after thinking about it, not really, that Kathleen said she&#8217;d never been to an MLB baseball game before.  I had been to so many when I was younger, my schools would plan trips every year where they got some buses and families could buy tickets to go to a game at a group rate.  Her growing up twice as far away from Toronto as me probably makes a bit of a difference on that, and I feel like it&#8217;s safe to say that sports are a much bigger deal in my family than hers.</p>
<p>Like the hockey games we&#8217;ve gone to in the past, I spent most of the evening explaining the rules of the game to Kathleen and pointing out various other little facts about the game, and location.  It reminds me of the one story I kinda like to tell about Grade 8 gym.  We got to the time of year where the gym teacher decided we were going to play baseball.  There were really only two people in the class who knew more of the rules of the game to be able to play it, and I was one of them.  I&#8217;m not sure if it&#8217;s something to be proud of or disappointed in others that the nerdy kid who spent his lunch hours playing Magic: the Gathering, or Sim City in the computer lab also apparently knew (some) sports better than everyone else.  Back to the Jays game though, most of my interesting tidbits were so out of date, I also had to say &#8220;I&#8217;m pretty sure this isn&#8217;t true anymore but there was a time when&#8230;&#8221;  They messed me up quite a bit when just as their &#8220;Let&#8217;s Go Blue Jays&#8221; song was finishing I was going to say how (and I know this isn&#8217;t true anymore) the Jays were the only team in MLB that played their own song during the 7th inning stretch whereas everyone else played &#8220;Take Me Out to the Ballgame&#8221; they started to play &#8220;Take Me Out to the Ballgame.&#8221;</p>
<p>The article I had read in the Star which alerted me to the fact that this game was even happening had spent some time talking about how the Jays were the team in the leagues who had the most home-runs so far in the season, and that they were so far ahead there was really no hope of them being caught.  That didn&#8217;t prepare me for how many home runs were hit this game there were a lot, even a few hit by Texas.  Maybe it&#8217;s just that the last time I paid any attention to baseball the players didn&#8217;t use steroids as much (or more likely, the steroids weren&#8217;t as good back then) but I was quite surprised by the amount of them.  They ended up winning the game, and quite convincingly too (although there was a point in time in the middle of the game it was close) and we began our trek home.</p>
<p>It was weird walking down the ramp leaving the stadium, because any game I&#8217;ve ever been to in the past it&#8217;s been really crowded and slow moving, whereas we didn&#8217;t see anyone else (although could hear a couple other people).  I was also kind of surprised how many random people we passed by walking back to Union, and then on the subway asked how the game went, I figured for the most part people don&#8217;t really care enough about baseball to even know there was a game.  Then again, if you&#8217;re at Union Station and you see a crowd (albeit a small one) walking from the skywalk with some of them wearing Jays paraphernalia I guess it&#8217;s a pretty safe assumption a game just ended.</p>
<p>Was a fun night, but I think either the Leafs or the Marlies are next, and I think that&#8217;s going to be far more exciting (although also far more likely for the home team to lose).  That said I can easily see myself going to more Jays games while we&#8217;re living in the city, and I can&#8217;t imagine affording to go to multiple leafs games even if prices seem to be going down because they&#8217;ve been sucking so much.</p>
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		<title>Starcraft Review Thing</title>
		<link>https://dan.swartzentruber.ca/2010/07/starcraft-review-thing/</link>
		<comments>https://dan.swartzentruber.ca/2010/07/starcraft-review-thing/#comments</comments>
		<pubDate>Fri, 30 Jul 2010 18:28:48 +0000</pubDate>
		<dc:creator>DanS</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://dan.swartzentruber.ca/?p=111</guid>
		<description><![CDATA[So, I kinda want to put up more reviews of games I play or movies I watch or anything else I feel like talking about, and well I’m going to start with this.  If you’re extremely worried about plot spoilers maybe you shouldn’t read this, but I shouldn’t be putting in really hard ones, but [...]]]></description>
			<content:encoded><![CDATA[<p>So, I kinda want to put up more reviews of games I play or movies I watch or anything else I feel like talking about, and well I’m going to start with this.  If you’re extremely worried about plot spoilers maybe you shouldn’t read this, but I shouldn’t be putting in really hard ones, but I may say a couple things that make some surprises in the game a little less surprising.</p>
<p>In Starcraft 2 you take the role of Jim Raynor, a returning character from the first Starcraft game (in fact, I think all of the really important characters at least show up for a little bit).  He used to be allied with the current emperor (Arcturus Mengsk), but when Mengsk turned out to be evil and leaving a third person in their group behind to die (Sarah Kerrigan) Raynor, who seems to have had the hots for Kerrigan, said it was too much, and decided to fight against Mengsk but Mengsk took over and became emperor.  Meanwhile Kerrigan instead of dieing ended up basically becoming an alien, and took over their forces and generally became evil and very powerful leading the zerg.  Now, if you cry spoilers at this I say too bad, this is all from the first game (and actually makes up about 1/2 the manual for SC2, which has no info at all about playing the game) you’ve had 12 years, if you didn’t know yet you don’t actually care.</p>
<p>In the four years since the end of the “Brood War” things haven’t actually changed much.  Raynor, still a rebel wants to fight against Mengsk, but being a sort of criminal is having a hard time coming up with resources and so is sort of a mercenary.  No one’s been quite sure what the zerg and Kerrigan have been up to, they’ve been off on their own, and anyone who goes to try and find out ends up not coming back.</p>
<p>The zerg suddenly show up again attacking various human worlds without giving much reason, and then the real story starts.  However not much really happens.  Characters show up, you do some work for them, then just as you’re starting to like them they leave.  There are people who betray you but it’s pretty obvious right from the beginning that you can’t really trust them so it’s not that surprising, and pretty much just like any other video game storyline.  Speaking of many of the characters being kind of bland, if you’re familiar with both the warcraft and starcraft stories you may like this (and by like I mean be upset at the lack of creativity).  The villain in the game, (The Queen of Blades/The Lich King) was once (Sarah Kerrigan/Arthas Menethil) a member of the elite (ghost commandos/paladins of the silver hand) but was corrupted by the evil (Overmind/Ner’Zuhl).  They soon become so powerful that they end up in charge of the (zerg/scourge) which uses a (virus/plague) to turn normal people, including the armies fighting them, into minions in their own armies.</p>
<p>I’m trying not to spoil the ending of starcraft 2 here, but I just want to say that I found the ending to be unsatisfying.  We’ve pretty much all heard by now that starcraft 2 isn’t going to be one game but three, and they want to tell the story over the course of the three games.  Instead of using cliffhangers though, they want the whole story to be made up of three smaller stories, and in this part I think it fails.  I don’t know for sure what’s coming, but I feel like pretty much nothing you do really matters for the larger story except for one thing.  And the independant story that doesn’t need the larger one?  Well turns out you don’t really accomplish anything, by the end you’re pretty much where you were when you started, it feels like the story is only getting started, but since the next games are going to be the other races, which don’t really care about human politics I can’t imagine the questions I have at the end of this campaign regarding what happens next will be answered.</p>
<p>So that’s kinda where I sit regarding the single player campaign in Starcraft 2.  I feel like it could have been better, whether you like the games or not I think it’s hard to argue that Blizzard doesn’t put out great games, and I think I was expecting more.  It’s good enough to keep you interested and playing, but in the end the story is just pretty standard video game writing, nothing particularly special.</p>
<p>Several times throughout the game you’re given choices whether to side with one character or another but it really has no outcome on the over-arching story, just the next mission (or for the last one, the next 2 missions) and a decoration you can look at between missions.</p>
<p>As for gameplay they seem to have not really wanted to change things too much from the first game, people would get upset at them if it was anything more than minor tweaks from what made Starcraft Starcraft.  I’ve you’ve played a blizzard RTS before, you’ll know how this game plays.  You tend to need to micro-manage your armies better in this game than in most other RTS games, but that’s standard for blizzard.  At least with this game they removed the things they put in Warcraft 3 with the upkeeps and the focus on heroes.  It’s nice not being punished for trying to have more than 10 guys.</p>
<p>Multi-player has a sort of weird feel in it coming from the single player.  It feels like there’s so much content that they just completely removed from the single player.  I’m probably going to forget some, but units in the single player but not multi player include: medic, firebat, vulture, goliath, diamondback, wraith, science vessel, predator, and some transport whos name I forget right now, as well as the nifty models on the mercanaries (if someone from blizzard reads this, which I know they wont, you should make the models unlockable in multi-player so that you can use them instead if you want even if they don’t have the stat bonuses)  This is also just the terran race here, there’s also a few zerg units that don’t make it to multiplayer.  I suppose it makes sense though, since the campaign was only Terran (although there are 4 or so Protoss missions) you would sort of expect them to flesh out the Terrans more and by not including all the units it made their lives easier for multiplayer, since they don’t need to make a similar amount of units for the other races (but probably will for the next 2 games) so I expect to see some of these units with the next game as they add to multiplayer, but as for now it just sort of makes the multiplayer feel incomplete, and if you’re a player who prefers the Terran then when the zerg game comes out in a year or two and there’s completely new units for the zerg and protoss that you’ve not been able to use before, you’re going to probably end up with something you’ve known about and been able to play with for a couple years, and that will feel boring.</p>
<p>All this said it’s still a fun game, I’ll be playing it a bunch, and if you haven’t yet add me as a friend so we can play together.</p>
<p>Alright, so here’s a spoiler, if I get it working right, highlight the text from here&#8230;</p>
<p><span style="color: #ffffff;">The Zerg campaign is coming next, if she’s  really redeemed who’s going to be the main character in it?  I suppose they could have it take place before this one in the timeline, or alongside it, but then that means we don&#8217;t get to know what happens next.  My guess is  that the one thing you do achieve in the terran campaign turns out to  not actually have worked.</span></p>
<p><span style="color: #ffffff;"><span style="color: #000000;">&#8230; to here to see it.  From here on I&#8217;m just adding a few words to the end of this because when I previewed that &#8220;here to here&#8221; thing it was hard to notice the second part in the end of post graphics and text, so this way you will definitely see it, I&#8217;ve been done for a while though so why are you still reading.  In fact why am I still typing, I&#8217;ve got lots of stuff that needs to be done before tonight and since I&#8217;ve been playing Starcraft all week it hasn&#8217;t got done yet.  So if you are in the group of family who I&#8217;m seeing this weekend and things seem rushed and not planned, it&#8217;s Blizzard&#8217;s fault for releasing Starcraft at about the same time I was going to really start getting things ready.</span><br />
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		<title>The Way Rogers Screws Online Gaming</title>
		<link>https://dan.swartzentruber.ca/2010/07/the-way-rogers-screws-online-gaming/</link>
		<comments>https://dan.swartzentruber.ca/2010/07/the-way-rogers-screws-online-gaming/#comments</comments>
		<pubDate>Sat, 24 Jul 2010 19:01:20 +0000</pubDate>
		<dc:creator>DanS</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Rants]]></category>

		<guid isPermaLink="false">http://dan.swartzentruber.ca/?p=102</guid>
		<description><![CDATA[So I&#8217;ve gone back and been playing a bunch of Modern Warfare 2 recently, and been reminded of one of the biggest reasons I stopped playing in the first place. No it&#8217;s not the fact that after long enough all the games seem the same, and it&#8217;s not all the cheaters out there, and not [...]]]></description>
			<content:encoded><![CDATA[<p>So I&#8217;ve gone back and been playing a bunch of Modern Warfare 2 recently, and been reminded of one of the biggest reasons I stopped playing in the first place.  No it&#8217;s not the fact that after long enough all the games seem the same, and it&#8217;s not all the cheaters out there, and not entirely the fact that if you play something too much you&#8217;ll get bored of it.  The lack of dedicated servers, which was a huge criticism of the PC version has actually made the game slightly unplayable for me, and whoever I&#8217;m playing with at the time when the game decides to choose me as the host.</p>
<p>You see, Rogers, our ISP, has this policy of not actually giving you the service that you thought you were buying.  Sure I could blame Infinity Ward, the developers of Modern Warfare 2, but they&#8217;re not the only ones who do this sort of thing.  If you play games on consoles you&#8217;ll see most, if not all the online multiplayer for things like the Xbox 360 and Playstation 3 (maybe Wii too, but I don&#8217;t know as much about that, but who plays with the Wii&#8217;s horrible online functionality anyway?) works in a similar way to how MW2 is trying to run on my PC.  One computer (or console) is chosen as a &#8220;host&#8221; for the game to be played, then all the other computers connect to that one, and the game is sort of played on the host machine.</p>
<p>This is where Rogers comes in.  They detect that you have outgoing connections to multiple people.  Once this happens, they have some special routing software kick in, and start losing the information you&#8217;re trying to send to the other players.  Looking around the internet the claim they make in their defense seems simple enough.  You basically share your connection with your neighbors, and if one person is using all of it, then that means the others get problems and don&#8217;t get the speeds they expect.  The problem I see here is this.  With the play I have with Rogers right now, they say I can get 1Mbps upload.  The thing is, games don&#8217;t come anywhere close to using that, otherwise you&#8217;d be over your bandwidth cap extremely quickly by playing a game.  Rogers claims that sending 10 people a small amount of information clogs up their network more than sending 1 person a very large amount of information (even when the total amount of information per second going to the 1 person is higher).  I won&#8217;t claim to be an expert in this field, but I do know a thing or two about it, and I think it would be fair to say, any network where the previous statement is actually true is very poorly designed (at least if it&#8217;s a big general purpose network, like say you would expect an ISP to have).</p>
<p>When they start preventing your game from working properly, it can make other players unable to join, and for those lucky enough to be able to join, their information will be so out of date the game becomes completely unplayable.  See when I said above, games don&#8217;t send much information, I didn&#8217;t mention that they want the information delivered quickly.  Let&#8217;s Ted Stevens this post up and imagine the internet like some tubes.  Let&#8217;s say you need to get some liquid from one place to another, and there&#8217;s 2 pipes that can get it there.  One of these pipes can let ten litres per second go through it, but it will take one minute from when something gets put in until it comes out the other side.  The other pipe can only handle 1 litre per second, but only takes one second for something to pass through entirely.  Now, let&#8217;s say you have a 10000 litres of water you want to send to the other place.  Which pipe do you pick?  obviously it should be the larger one, sure it might take longer for the first drop to reach the other side, but on the whole it&#8217;ll be faster.  Now imagine you have 2 litres of something live-saving.  You should send it through the smaller one so it can get to the other end faster and save a life.</p>
<p>Rogers can kind of treat your internet connection like this.  Not only that, but they try to make it so you don&#8217;t even know which pipe you&#8217;re sending something down, they&#8217;ll send it down the one that&#8217;s best for everyone, or at least that&#8217;s what they say.  While doing some research for this post, I found the following quote:</p>
<p><a href="http://www.rogers.com/web/content/network_management">&#8220;Rogers is committed to ensuring the best possible online experience for  all our valued customers&#8230; Rogers Hi-Speed Internet (delivered over cable)  and Portable Internet from Rogers also manage peer-to-peer (P2P) file  sharing traffic on the upstream. This management ensures a high level of  service for time-sensitive tasks such as sending email, requesting web  pages, video conferencing and voice services.&#8221;</a></p>
<p>I agree that video conferencing and voice services are a high priority.  But sending email and requesting web pages?  Games need a higher priority than those things, and yet with the games I&#8217;m talking about like Modern Warfare, and numerous things on xbox live they get treated like low priority file transfers.  Most email clients only check with the server every 5-10 minutes to see if you have new email, it doesn&#8217;t matter if it took .1 seconds or .3 seconds to get it to the server.  Same thing with webpages, how much are you going to notice the difference if a page takes .1s longer to load, sure it would be nice if it were faster but it doesn&#8217;t make your web browsing unbearably long to wait for.  The thing is, in my games, that .1 second can make a huge difference in the outcome, yet instead they&#8217;re making the difference to be in full seconds, if the data ever gets there at all.</p>
<p>On their website, Rogers makes much mention of games being able to be played on their internet service, even saying &#8220;virtually all online games and gaming services are compatible with the Rogers Hi-Speed Internet service&#8221; without mentioning that they actively sabotage your gaming experience should you ever try and host a game yourself.  I&#8217;m not 100% sure if my site is being indexed by google, and I&#8217;m too lazy to figure it out, but for all you like 4 people who actually read these posts, and anyone who might see this if I am indexed I just feel a need to say: <strong>Rogers is a horrible choice for your ISP if you&#8217;re interested in most forms of modern online gaming.  They do not provide you with the service you are paying for, and despite the fact they most definitely know of the problem due to many complaints from gamers trying to use their service, seem to have no intention of fixing the problem.</strong></p>
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		<title>World Cup and Maybe How it Should be More Like Hockey</title>
		<link>https://dan.swartzentruber.ca/2010/07/world-cup-and-maybe-how-it-should-be-more-like-hockey/</link>
		<comments>https://dan.swartzentruber.ca/2010/07/world-cup-and-maybe-how-it-should-be-more-like-hockey/#comments</comments>
		<pubDate>Thu, 15 Jul 2010 19:25:59 +0000</pubDate>
		<dc:creator>DanS</dc:creator>
				<category><![CDATA[Rants]]></category>
		<category><![CDATA[Sports]]></category>

		<guid isPermaLink="false">http://dan.swartzentruber.ca/?p=90</guid>
		<description><![CDATA[I promised a post, and it&#8217;s been less than a week since it ended so I guess I better get on it soon, otherwise we&#8217;ll have all forgotten about the whole thing. I suppose one of the most talked about things this year seems to have been the absence of video replay, especially since we&#8217;re [...]]]></description>
			<content:encoded><![CDATA[<p>I promised a post, and it&#8217;s been less than a week since it ended so I guess I better get on it soon, otherwise we&#8217;ll have all forgotten about the whole thing.</p>
<p>I suppose one of the most talked about things this year seems to have been the absence of video replay, especially since we&#8217;re at a point where the technology could have a conclusive decision faster than the way it is now with the players mobbing and arguing with a ref, as any player trying to argue a replay call would most definitely find themselves with a card pretty much immediately.</p>
<p>The argument FIFA has against this is that it would slow the game down, and the counter argument is &#8220;no it wouldn&#8217;t.&#8221;  I think the truth is that they&#8217;re both right.  If the feed going out to the world can show that England did indeed score on Germany while the players are still arguing that means the refs could have looked at it and seen the result and had complete certainty.  The problem becomes what do you put replay on because I also don&#8217;t think you can argue that holding up a game to check whether there really was contact or if the guy was diving wouldn&#8217;t slow things down, and what if the ref&#8217;s original call was &#8220;no contact, keep playing&#8221; but he looks back and finds out it&#8217;s wrong?  Do you turn the clock back and discount stuff that&#8217;s happened?  You just can&#8217;t go to the video replay for every offside and foul in a game, as that really would slow the game down.</p>
<p>The best answer to this problem seems to be to be to look at the NHL.  I may say that partially because I&#8217;m Canadian, and a much bigger fan of hockey than pretty much any other professional sport.  There could also be other leagues with rules like this, but I don&#8217;t know them so this is what I have.  It&#8217;s simply that video replay is only used to determine whether a goal is good or not.  Penalties are not watched on replay, but the league can punish you after the game with things like suspensions so even if you get away with it in game, that doesn&#8217;t mean you get away with it completely, and that is also a system I would support in Soccer, if replay after the game finds him diving, then do something like start him off with a yellow card in his next game (or give him a 1 game suspension or something, but then again practically these two things would probably be the same, why would the coach start you in a game with a card when he can put someone else in without a substitution).  So if we only allow replay to be used (real time) on goals, problem solved right?  I&#8217;d say not quite.</p>
<p>What if the player got the ball, and shot immediately, but was offside?  Well replay is used for determining if the ball went in via legal means (ie. no handball) and while play was still going (by the way, even in the NHL where they do use video replay, that goal the US got screwed out of still wouldn&#8217;t have counted, the whistle went before the ball was in, and whether it goes in or not after the whistle it doesn&#8217;t matter, play&#8217;s over, video replay wouldn&#8217;t have fixed that problem) not whether a player is offside or not.  However, it seems really obvious that you shouldn&#8217;t count a goal if the player was offside.  What if he was offside in the middle of the field and ran in on a break away, I&#8217;d say that&#8217;s different than if it happened very quickly inside the 18 yard box.  What if the shooter was onside, but it got passed to him by someone offside?  You&#8217;d have to draw a line somewhere, but then every time something happened that was near that line we&#8217;d have pretty much the same controversy we have now without that line.</p>
<p>The other thing about cameras, especially high-speed cameras is that they&#8217;re not cheap.  The 2010 world cup was also a lot more than a month long tournament in South Africa, it&#8217;s been going on since 2008, and been played all over the world, the tournament we just saw was merely the last stage (that&#8217;s why you can use the term &#8220;world cup finals&#8221; to describe all that happened in South Africa, not just Spain vs. Holland), and when we put it into that perspective cost of cameras could be an issue.  I think it would be hard to deny that one of the main reasons soccer has become so popular is that all you need to play are the people, a ball and a place to play, and no matter where in the world you are, and no matter how poor that&#8217;s something you can manage.</p>
<p>Sure at the higher level, the place you play needs to be measured out better and more exact, and there&#8217;s also travel costs, but imagine you are one of FIFA&#8217;s smaller members, only barely able to put a team together and afford to send them to play, I&#8217;m sure it happens.  Well now we&#8217;re asking them to potentially add thousands or tens of thousands of dollars of equipment (plus ways to prevent it from being damaged or stolen) to a field that an island with 100 000 people on it want to play their games.  I agree that for most nations these cameras won&#8217;t be prohibitively expensive, but for some they could be, and I&#8217;d say that that is bad for the game.  I guess you could say then that the cameras only need to be used during the finals themselves and save others some money, however, then I would know you&#8217;re not from Ireland (by the way look up France vs. Ireland if you don&#8217;t know what I&#8217;m talking about).</p>
<p>The fact is that no matter what happens there will always be bad calls somehow and when your team is on the wrong side of things it&#8217;s going to be upsetting to you.  I&#8217;m not saying we shouldn&#8217;t try to improve the system, but, the overall benefit compared to the cost (and I don&#8217;t just mean money here) however seems to not really be in favour of cameras right now.  Personally I think if something is done to the game, some level of rework to some rules to make the game more interesting should be considered.</p>
<p>This could again be a hockey fan saying what he really wants to watch is hockey so other sports should become more like it, but I&#8217;d still say this is worth thinking about.  Back before the lockout the NHL was running into a little bit of a problem with games not being very interesting.  Some teams would play super-defensively and only go for things like a 1-0 win, and that worked well, so if you were to put the best teams together to play each other instead of getting a high paced game full of exciting moments you would see a lot of control, a lot of passing, and almost no offensive pushing at all.  That&#8217;s not to say they weren&#8217;t highly skilled, and it could be interesting to watch, but gets boring after a while because all the games have the same slow pace.</p>
<p>The NHL said &#8220;hey this is no good&#8221; and have changed rules in order to up the pace of the game and make it more exciting.  I&#8217;m not trying to say more goals is necessarily better, there&#8217;s few sports I can think of that would be more boring than basket ball, however when scoring is easier it means one goal isn&#8217;t enough, you need to know that they could score so you better go for another.  The other way to see it is that the team that plays worse, but gets a fluke goal is less likely to win.  Sure if you&#8217;re the better team you can still lose, and even if it&#8217;s still a one goal difference it&#8217;s hard to say that a team that wins a game 3-2 doesn&#8217;t at least somehow deserve the win more than a team that wins 1-0, as although one fluke goal is possible when you&#8217;re being out-played, something like 3 is just not going to happen.  As for where they could start with soccer rules changes, I&#8217;d say do something about making it easier to get past the defenders without being offside, and also maybe something more (possibly even unlimited substitutions) to keep the player energy levels on the field high.  They could even have an official who part of his job is to make sure no one goes on the field without someone coming off, but allow it anytime not during a play stoppage.  You could even solve both of these problems by making defenders switch off back near their own goal, so if you get caught on a bad change then the offense has plenty of space without being offside.</p>
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		<title>E3 Motion Controls and 3D</title>
		<link>https://dan.swartzentruber.ca/2010/06/e3-motion-controls-and-3d/</link>
		<comments>https://dan.swartzentruber.ca/2010/06/e3-motion-controls-and-3d/#comments</comments>
		<pubDate>Mon, 21 Jun 2010 22:30:40 +0000</pubDate>
		<dc:creator>DanS</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://dan.swartzentruber.ca/?p=77</guid>
		<description><![CDATA[So it&#8217;s been too long since I wrote anything here, and since E3 just happened, and video games are something that&#8217;s important to me I thought I would post some observations regarding these two topics that seemed to dominate the major news coming out of LA last week. Let&#8217;s start with Microsoft, since they were [...]]]></description>
			<content:encoded><![CDATA[<p>So it&#8217;s been too long since I wrote anything here, and since E3 just happened, and video games are something that&#8217;s important to me I thought I would post some observations regarding these two topics that seemed to dominate the major news coming out of LA last week.</p>
<p>Let&#8217;s start with Microsoft, since they were the ones to go first there too.  Their new Kinect thing seems sort of nifty, and among the motion controls of all three of the major consoles seems to be the most advanced and best among them.  Not relying on any sort of controller the camera watches you and so the movement of your arms and legs and body do all the input.  This concept brings two things to mind very quickly to me.  First is just a matter of the processing power involved.  First the system has to take that picture it has of you and figure out which part of the picture is you.  How does it know what part of the picture is you, and which part is the observer in the background?  I&#8217;m not saying it can&#8217;t do this, but it takes system resources to do so.  Next now that it knows which part is you it sort of needs to construct a 3D model of you using that picture, and it has to make sure the model moves the same way you do.  Again this is going to take a lot of resources.  Last it has to take the movements of you/your model and interpret them and turn them into a usable input for the game.  No two people are going to move their arm the same way, but some games will need to treat similar movements almost the same, this too is going to take up a lot of resources.  Now that you&#8217;ve done all this, you can make your game.  Your graphics engine, your physics and also your gameplay rules all need to split the remaining processing power, whereas before the motion controls these things are used to getting all the resources of the system.  Is Kinect adding more processors and RAM to the 360?  If not I think you can only expect low complexity games to use it, kind of like the only things they really showed at the show, and that the games for gamers just can&#8217;t run on a 360 with Kinect.  Also consider the perspective of developers, even an amazingly designed API from Microsoft making things easy to deal with (example: creating the models for you) is going to make the input portion of coding very complicated compared to &#8220;has this button been pushed?&#8221; or for your analogue sticks/triggers &#8220;how far have these buttons been pushed?&#8221;</p>
<p>Nintendo went next, so now for Nintendo.  Nothing especially new in terms of motion controls, I think most people are familiar with the Wii, and what it can and can&#8217;t do.  There is something that came to my mind while watching some video coming from their press conference.  They were demoing the upcoming Zelda game, and it was plain to see that basically it wasn&#8217;t working.  Now things not working like this happen all the time at shows like this, but it reminded me that this happens often whenever I try to use a Wii.  There was lots of lag, when you swing, you can expect the swing to happen afterwards, so your movements need to be preemptive, and that&#8217;s if it even registers the swing at all.  During this demo you would see them swing their arm two or three times sometimes before Link would swing his sword and it reminded me that this happens to me too, and they were using the motion plus device which I&#8217;ve never had the chance to use, but is supposed to make things more accurate, and yet this can still happen.  Also for those of you who have used a Wii, how many times have you tried to point to something on the screen and not have it work or have it shake all over the place (moreso than should be caused by the fact that your arms won&#8217;t stay 100% steady).  But perhaps their problems were because they were using unfinished software, and my problems are not design flaws with the system.  How about that 3DS thing though?  Well if you&#8217;re reading this site you may be able to tell some of my feelings towards the current 3D crazy the entertainment industry is going through right now (it&#8217;s a scam and not only doesn&#8217;t work, but can&#8217;t work).  So maybe it might be surprising to hear me say that I think this is exactly the way this stuff can be used correctly.  It&#8217;s completely personal which means you get to be in the one spot that works.  It&#8217;s also a huge bonus that it doesn&#8217;t need glasses.  My only concerns are things like the focus problem that I think I may write about in the future, as well as problems with the original DS (if you need to use the stylus for something your wrist that&#8217;s holding the device gets very poor support because it&#8217;s holding it off to the side to be able to hit buttons).  This could be even worse since you can&#8217;t really make out the image unless the device is held in a very specific position relative to your eyes.  Lastly they&#8217;ve gone and made this thing even more unfriendly to lefties than the original DS was.  All that said the 3DS doesn&#8217;t seem to have the same glaring problems as other 3D things.</p>
<p>Lastly Sony.  When talking about the Kinect for the 360 I mentioned resources, well the PS3 has the advantage that when being designed Sony went overboard and added too much processing power to it.  Not only that but they&#8217;re not trying to do the same complicated thing with the input that Microsoft is, it&#8217;s more like the Wii&#8217;s much less intensive system.  What this says to me is that for complicated physics or graphics systems mixed with motion controls the PS3 is going to be the vastly superior platform.  It sounds to me that the Playstation Move system is going to be largely what we all thought and were hoping the Wii was going to be before we actually saw what its limitations were.  Plus, the move setup is going to cost roughly the same as a Wii too, and that&#8217;s just the camera/controller not the initial investment of the PS3 itself.  Two more quick thoughts about move before talking about 3D, first the Playstation Eye, a peripheral for the PS3, was also the name for a PS2 peripheral both cameras.  The basic idea behind them I think was basically the same as Microsoft&#8217;s Kinect thing, but they weren&#8217;t as hyped, nor as complicated and nobody bought them because there were no games that used them worth playing.  Next, I kinda like the glowing balls that everyone is saying looks so silly.  Now what about 3D games on the PS3?  Well even if 3D TVs weren&#8217;t so expensive that it was not worth buying one, they are a scam and don&#8217;t work (they do work better than movie theatres though).  This is a way for Sony to try and boost sales of their own 3D TVs though and in that case a decent marketing ploy.</p>
<p>All in all a fairly dissapointing E3 because instead of announcing interesting sounding games there was just lots of games that were &#8220;dance&#8221; in front of your TV, as well as &#8220;Wii shovelware, now for 360 and PS3&#8243;</p>
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		<title>How Montreal beat the Presidents&#8217; Trophy Winners, or (one reason) why the Leafs suck so much</title>
		<link>https://dan.swartzentruber.ca/2010/04/nhl-divisions/</link>
		<comments>https://dan.swartzentruber.ca/2010/04/nhl-divisions/#comments</comments>
		<pubDate>Fri, 30 Apr 2010 23:56:12 +0000</pubDate>
		<dc:creator>DanS</dc:creator>
				<category><![CDATA[Sports]]></category>
		<category><![CDATA[hockey]]></category>

		<guid isPermaLink="false">http://dan.swartzentruber.ca/?p=13</guid>
		<description><![CDATA[Round 2 started last night, and tonight sees Montreal start their series against Pittsburgh, after they somehow were able to as the 8th seeded team in the east take out the Washington Capitols, the team with the best record in the entire league during the regular season, in the first round.  It&#8217;s being described as [...]]]></description>
			<content:encoded><![CDATA[<p>Round 2 started last night, and tonight sees Montreal start their series against Pittsburgh, after they somehow were able to as the 8th seeded team in the east take out the Washington Capitols, the team with the best record in the entire league during the regular season, in the first round.  It&#8217;s being described as a big upset, and I&#8217;ll admit that it kind of was, I wasn&#8217;t expecting Montreal to win, but I can&#8217;t say it&#8217;s as much of an upset that it at first seems.</p>
<p>The simple fact here is that the NHL&#8217;s schedule is not fair to the various teams.  You play 50% more games against one team in your division than against another team in your conference, you also play 33% more games against the 4 other teams in your division than you do against the 15 teams in the other conference.  Conferences and divisions are divided up geographically, and this is good as it reduces travel time on the players, and tends to lead to more games against rival teams which tend to be more exciting for the fans.  However, this is also the source of the unfairness because teams aren&#8217;t very well distributed around the continent in terms of skill.</p>
<p>Let&#8217;s look at the Washington Capitols and their season this year, 54-15-13 for a win percentage of about 74% (loss in overtime counts as half a win).  No doubt this is an impressive record but let&#8217;s look at how they got it:</p>
<p><center></p>
<table border="1">
<tbody>
<tr>
<th>Division</th>
<th>Games Played</th>
<th>Win%</th>
</tr>
<tr>
<td>North-East</td>
<td align="right">20</td>
<td align="right">.675</td>
</tr>
<tr>
<td>Atlantic</td>
<td align="right">20</td>
<td align="right">.775</td>
</tr>
<tr>
<td>South-East</td>
<td align="right">24</td>
<td align="right">.833</td>
</tr>
<tr>
<td>Central</td>
<td align="right">7</td>
<td align="right">.714</td>
</tr>
<tr>
<td>North-West</td>
<td align="right">5</td>
<td align="right">.600</td>
</tr>
<tr>
<td>Pacific</td>
<td align="right">6</td>
<td style="text-align: right;">.583</td>
</tr>
</tbody>
</table>
<p></center></p>
<p>These numbers show something that is perhaps a little different.  Looking at these, we can see only two divisions whose win percentage is actually above their total for the season and that those divisions are the ones that Washington played the most games against (well alright, there was a tie between Atlantic and North East).  Over half of their games were played against these teams making up one third of the league, against the other two thirds of the league they didn&#8217;t play nearly as well.  Well enough to get a playoff spot sure, but I don&#8217;t think well enough to win the Presidents&#8217; Trophy.</p>
<p>Speaking of playoff spots let&#8217;s look at the teams that got playoff spots in the eastern conference.  Washington, New Jersey, Buffalo, Pittsburgh, Ottawa, Boston, Philadelphia and Montreal (in the order of their rankings).  Looking at this we see three teams from the Atlantic Division, four from the North-East, and only one from the South-East.  That one team from the South-East?  Washington.  None of the other teams they played so many games against were able to make the playoffs, not even playing against the other not so good teams in their division.  Montreal, on the other hand, comes from what I think would be fair to describe as one of the hardest divisions in the NHL, where four of the five teams made it (and this is where that Toronto reference from the title comes).  So, that says something about this year that hardly proves that one division is harder than another, so let&#8217;s look at the past 10 years.  In that time there have been 72 possible playoff spots in the eastern conference, 28 of them have been given to the North-East division, 30 to the Atlantic and 14 to the South-East.  Remember too, that the division leaders are guaranteed a spot so that means there has to be at least 9 handed out.  In the last 10 years there has never been more than two teams from the South-East Division make the playoffs in the same year, and four times only one team has made it.  Both other divisions in the East have not had only one team make it at all, and both have 3 times had all <strong>but</strong> one team make it.</p>
<p>Oddly enough the amount of Stanly Cup finals appearances over the last 10 years show only 1 appearance, a loss, by the North-East Division, 5 appearances, 3 wins, from the Atlantic, and 3 appearances, 2 wins, from the South-East, which considering the amount of times teams from that division make the playoffs seems kind of impressive.  However, this really only says that this 5 team division can only consistently put out one or two good teams a season, and not even the same ones year to year, however, whichever team that is tends to do very well (except this year) whereas the other divisions are constantly doing well throughout the season (and the North-East is just blowing it in the playoffs).</p>
<p>almost 750 words and I still haven&#8217;t directly answered what my title here said I would.  Washington&#8217;s 1st seed was inflated by having an easier regular season, whereas Montreal&#8217;s 8th seed is a little low because of having a much harder season.  As for  Toronto, yeah, the Leafs have been horrible the past couple years, but I bet if they were in a weaker division, they would only have gone the past 3 years of not making the playoffs, instead of the past 5.</p>
<p>Also, this is why the Jays are screwed, they&#8217;re in the same division as both the Yankees and the Red Sox, <em>and</em> in Major League Baseball there&#8217;s half as many playoff spots (keeping the same division leaders get in) for the same number of teams</p>
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